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Creating a Particle

Creating a simple particle

public class MyClass { public static Particles createParticle() { Particles particle = Particles.builder() .particle(Particle.NOTE) .spawnAt(Location) // OR .spawnAt(Player::getLocation) for dynamic location (you could also just modify the provided location object) .build(); particle.start(); return particle; } }

This creates a simple Note particle at the provided Location.

Creating a particle using an ItemStack

public class MyClass { public static Particles createParticle() { Particles particle = Particles.builder() .display(ItemStack) .spawnAt(Location) // OR .spawnAt(Player::getLocation) for dynamic location (you could also just modify the provided location object) .build(); particle.start(); return particle; } }
03 October 2025