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Extending the item class

Extending the Item class:

public class MyItem extends Item { public MyItem(Identifier id) { super(id, Material.PAPER); createTooltip(tooltip); updateTooltip(); } @Override public void createTooltip(Tooltip tooltip) { tooltip.lines.clear(); tooltip.addLine(Component.text("Sends a message whenever a block is broken!")); } @Override public ActionResult postMine(LivingEntity source, Block target) { source.sendMessage(Component.text("You broke a Block!")); return ActionResult.PASS; } }

then you have to register it like this:

ITEMS.register("my_item", MyItem::new);

There are other methods that you can override:

  • ActionResult postHit(LivingEntity source, Entity target

  • ActionResult onUseOn(UseContext ctx)

  • void onUse(LivingEntity source, EquipmentSlot hand)

  • void onCraftedBy(Player player)

03 October 2025